txt : A guide explaining what changes are applied by the game when you change settings in game. Back to top. Been running Clan Mechs for a while so it’s time to work on the POS IS side of the house I need to update my IS Mech inventory Last year at this time we were crying for IS ECM Mechs Now that they have been out for a while what are your thoughts one the Griffin 2N and the Cataphract 0XPSnipe enemies that the bigger mechs are shooting and run back behind them inbetween shots/cooling down. To use the Active Probe is simple; simply have it. Escort role: Adder is quite nimble, Cougar can carry ECM, well-played Kit Fox can be effective too. Started by GoldenArbiter, Jan 27 2013 07:23 PM. It also can counter ECM at close range. Seismic, yes, you still show on that. So a Clan medium mech can definitely field a larger ballistic weapon +. Some important considerations: faster is generally better, ecm is a huge benefit on faster mechs, but whatever mech you bring, it should carry enough firepower to win in a brawl, as there is a lot of brawling. The Archer hero mech is pretty darn good and can mount ECM. Veteran Founder;Simple, maybe overpowered translation into MWO: Out to 180 meters, your ECM suite prevents scouts from reporting back your mech's position. Raven RVN-3L Build “Speed Freak” Fastest Light Mech with ECM, SSRM2s and TAG! There is still no light Mech on this blog so let´s change it. Compared to other Commandos, it has the greatest number of missile Hardpoints. No ECM. Victor Dragonslayer and Basilisk are pretty damn solid. Cheap? The Griffin 2N is a banger. x2 rac5 rifleman - solid for peeking rac2+rac5 shadow hawk - absolutely awesome and good for peeking. As for ECM marauders: MAD-5L : Has Stealth Armor, which doesn't show up until at least 3063. You might have to shell out for a nice engine and it's not as sturdy as the heavies but it is fast. As an extreme example, Clan Adder (35ton Light mech) can field just one UAC20 with enough ammo (thanks to MWO/Cauldron recent patches). Second favorite mech is and always will be the timber wolf. On reddit there is a post about the upcoming Hero mechs for the Locust and Shadow Hawk (lore = the Grey Death Legion mercenary unit husband and wife leaders). I plan on staying safe from the missiles by taking another break from MWO. ECM only (no skills) on your mech: Enemy range for you is reduced by 30%, so he needs to get closer to below 560m before he can lock you. Maybe the plan is to wait until clans? According to Sarna. The technology we know as stealth in mwo is useful for jetplanes or mechs with the feature of flying. Edited by El Bandito, 17 September 2014 - 08:45 PM. 6) You are not always the scout. SUPPORT; PLAY FOR FREE; TRAINING GROUNDS; DEVELOPERS' CORNER; MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR. Questions About Mechs And Ecm. MWO ECM effects: Note: Again, there is some nuance with with distances, but at the most basic, there is an "inside ECM" and "Outside ECM. Of these Arctic Wolf (only 3 variants of which are omni and can mount ECM) and Shadow Cat are considered decent. list of ecm mechs? started by xeven, apr 13 2013. FP Veteran - Beta 1; 9,682 postsfixed bug where heatsinks persisted in engines between mech selection. The Commando COM-2D is one of very few 'Mechs capable of carrying an ECM, and is the lightest 'Mech capable of doing so. 4 Streak-6 (min. Using the Cyclops doesn't make much sense imo, as it already lacks. If you're escorting light 'mechs, you're the heavy hitter. Should probably not buy this if you ever plan on buying MC, since the K9 starter back is good value for money. " Simplified, yes, but still a good description. You can find the Stealth Armor under Armor options like Ferro and light ferro in the Mechlab. Enemy can lock you below 800m without any sensor range skill. Ecm buble greatly reduce radar range and wont let you relay the info to your team. I also fit TAG if I have an energy hard point. It is just curious that they went with ECM in MW5, when the Cyclops is perhaps the premiere candidate for a BAP capable assault mech. TAG will make the stealth mech targetable, but it won't turn ECM/Stealth off like PPC and NARC do. Mechs that do ballistics well. Posted 04 December 2012 - 03:09 PM. Standard button for Stealth Armor is M. ECM in counter mode can disable one ECM device within 180m. Many IS mechs have quirks that provide extra structure, some have extra armor, and a few clan mechs also have these boosts, but typically don't get as much extra on average. I would consider Sun Spider with 2x ERPPC and 2x UAC5 with ECM as sniper with ballistic back up. The LCT-PB "Pirate's Bane" is a Hero Mech. cfg and tuning. So there you go. Lrms are hardly useable unless boated en mass by assults with all the free ecm mechs from events given out. Posted 05 December 2012 - 03:17 PM. The official lore AS7-D-DC has a Command Console (sacrificing a ton of LRM ammo and two Medium Lasers to fit it). Ecm Started by Ramagar, Jun 08 2015 06:03 PM Balance. Similar damage, no ghost heat, and capable of firing around obstacles, with either side. Anyway, when do the clans get an ECM Assault mech. Even for those who have play. JM6-A Dual Gauss. From article: I also asked Inoye of Piranha is happy with the recent implementation of the ECM (electronic counter-measures) system to MWO, which a. Which Clan mech, in your opinion, is the best in the sniping role? I was thinking about a medium/heavy Clan mech with ECM and some laser / ballistic hardpoints for ER-Lasers and Gauss(es). You have a million idea's on how to do it resulting in infinitely better play and yet consistently stubbornly stick to the bad idea that is: "ECM" Too powerful to. ECM, or Electronic CounterMeasures works to impair enemy sensors by. A. Rage; 2,949. I have to revoke my correction. ECM / MRM / Light PPCs for middle range combat. He is slow to target, but can be targeted. For now, I'll focus on the stealth armor: If I were to equip the radar deprviation module on an ECM mech, the effect would basically be the same as stealth armor without the negative effects or possible tonnage usage. A good old Hellbringer Laser Vomit build fits the bill very nicely. I use this site to find my ECM. Viper VPR-F with lots of machine guns + JJ ! 3. The best way to tank damage in MWO is to not get hit, which means a light with no durability bonuses will typically last far longer than an assault with huge durability. It works the same way as an ECM in counter mode. Assault 'Mechs tons) are huge. It's entirely plausible that Inner Sphere tech hasn't been able to evolve the Guardian into such a modular package yet (as to be interchangeable on any mech platform). 624 posts Posted 08 May 2014 - 12:50 AM. Lights- Oxide, Jenner K & D, Huggin, Raven 4X, raven 2X and the two missle locusts. Based on the feedback,. Well, One could build the MWO version of the Atlas AS7-D-DC with an ECM unit. A Heavy Is Ecm-Able Mech? Started by Zephonarch II, Oct 23 2014 11:40 AM Page 1 of 2 ; 1; 2; Next; You cannot reply to this topic; Go to first unread post; 21 replies to this topic Poll: Heavy, IS ECM-able mech? Who's in!?. Hero Locust and Hero Shadow Hawk on Reddit. 2) Make ECM jamming and countering effective to only a targeted mech, provided that mech is within some range of the ECM. Then it needs to be hit by lockable friendly missiles such as LRMs, ATMs, and/or streaks. Sensor Module: +15% detection. Adv. Lrm 40 and under is just lol. The ability to equip an ECM suite to a Mech will be. Most of the mechs the others have mentioned are really good. The NARC Missile Beacon is a missile that replaces the explosive warhead of a missile with a homing beacon. Well, One could build the MWO version of the Atlas AS7-D-DC with an ECM unit. Highlander. Question First mechs to buy Thread in 'MechWarrior Online' started by CarloArmato, May 5, 2021. Which means bigger guns, more ammo or more equipment. (don't freak out. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 6. fandom. tons) are very versatile, the workhorses of most armies. This means any mech that fall under 25% your maximum sensor range will be detected. 222. And if ECM is near, you simply can't shootMWO / FORUMS / TRAINING GROUNDS / NEW PLAYER HELP / BATTLEMECHS; 2. smurfy-net. They can punish enemy 'Mechs all right, but they can die to one enemy alpha strike also. If the enemy mech you want to target has an ECM or is itself within 180m of an ECM your BAP does absolutely nothing. Lights- Oxide, Jenner K & D, Huggin, Raven 4X, raven 2X and the two missle locusts. The Black Lanner is a medium mech and has not enough free tonage to cary a good loadout. MWO ECM is the closest thing there was to that. These 'mechs are usually very fast and/or can provide AMS/ECM cover for the team. If PPC's jam out ECM, PPC's also jam out Beagle. Here's a list of some of the most well known and proven dakka builds: The Blood asp BAS-A/B with 3 UAC-5+UAC-10 amd ecm, the Mad cat mkII MCII-B with 2 UAC-5+2 UAC-10, direwolf with 8 AC-2, Mauler MAL-MX90 with 3 RAC-2+2 UAC-5, Annihilator ANH-2A with 3 RAC-2+4 AC-2, Fafnir FNR-5 with 4 RAC-2, jagermech JM6-DD with 5 AC-2, Marauder MAD-3R with 3 RAC-2+4 medium lasers, Rifleman IIC RFL-IIC-2. 30(30%) which is 560m(under this enemies can see you) WELCOME TO MECH DB Reference and Mechlab for MechWarrior Online BROWSE 'Mechs and Equipment Search for 'Mechs with specific attributes, or view weapon stats, ghost heat tables, etc. Pir 1 and the laser options are still good. CarloArmato, Jul 27, 2021. Whether you need help with entry level mech builds, would. You cannot reply to this topic; Go to first unread post; 14 replies to this topic. Warhammers are like 70ton Annihilators. The only "downside" is the reduced space but honestly I hardly even notice it. MWO Tier Lists, Guides, Builds, and More. There are two, ECM in MWO / MW5 usually means Guardian ECM, the other is MW5 only being EWCM, the more primitive weaker version created originally for the first Raven and Cataphract Mechs made by House Liao, present on a few variants in MW5. Long answer, expect omnipods with an ECM hard point only for mechs with ECM variations in the lore. MWO ECM effects: Note: Again, there is some nuance with with distances, but at the most basic, there is an "inside ECM" and "Outside ECM. . You will only see experimental mechs, mechs that didn't exist in the Inner Sphere at the current time (like the Dragoon, which was purged from existence or special variants like the STK-3Fb, which is a royal variant that was taken from the Inner Sphere when Kerensky left), or mechs that are not in MWO yet. Giving it to mechs with more energy slots is better and more balanced in my opinion. we have enough atm in the game. mwo universe; support & feedback; off topic; mwo / forums / mechwarrior universe / general discussion / archive; 1. Second favourite is a storm crow (I usually run two artemis SRM6s in the arms and triple streak-6 in the torsos), followed by huntsman. Something in the line of 8 tons and 8 slots. Edited by cSand, 08 March 2015 - 09:04 AM. MWO: Even if ECM didn't come out, Streaks should have been nerfed with this patch anyway. While it's slightly slower and hotter than a normal Wolfhound, the added sneak from the ECM allows you to flank with near-impunity. That being said there are tons of good light 'Mechs. 1b ) For the Clan side, you can also choose one (1) bigger ballistic weapon, and a battery of medium or even ER-SML lasers. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 1. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 6. It's the fastest clan light with all the xl options. I have seen multiple UAVs getting shut down just because a. With a proper heat profile, you will disapate heat slowly on cold maps. This includes the paperdoll info. Hell I've ran up behind a line of mechs to drop an airstrike and they look around due to the sensor blur but never notice me right beside them. Let's try to keep focus here. The Coal Man Oct 16, 2021 @ 2:31am ECM Mech list I wasn't able to find a list and the wiki was totally useless as usual (their ecm list just shows the table scripts) but I found a partial list on the forums and figured I'd post it here for reference in case anyone else needed it. The mere fact that you can change your omnipods, so that you can adjust your hardpoint to tailor your build, gives Clans more effective builds per chaises. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. Marauder with triple RAC/2 or Rifleman Dab with triple RAC/2. 4LPPCs, stealth and heat sinks. Second favourite is a storm crow (I usually run two artemis SRM6s in the arms and triple streak-6 in the torsos), followed by huntsman. You need a BAP to detect shut down mech. 52%. Tried again yesterday and the results were different. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. Active Probes can not counter your ECM while stealth is active. two emptied . But stealth armor seems to turn the mech's ECM into a godlike ECM bubble that is immune to all of the above. None of the mechs have jump jets. Not for any game balance reasons (balance wise, it was a reasonable choice), but, because that too kit off the only founder's mech that it was allowed to be on. Raven or Cicada. Most missile mechs do have lasers and/or bal hard points. ago. However, it is one of the few mechs in the game that can use ECM, Stealth armor, jump jets, and still has enough different hardpoints to let you build a lot of different variations. I prefer mine to have 140+ speeds and jets and ECM, though none of these are really hard necessities depending on play style. . tons) are still versatile, but generally with bigger and heavier weapon payloads. Try to use Mechs with ballistic weapons or know, I mean really KNOW your weapons heat gen & Mech shutdown threshold or you will be sorry. I rarely see any light mechs besides the two ECM cappable Raven and Commando mechs. You'll cover your team with ECM, have enough speed to maneuver around, and a nice burn that will see you win a lot of trades. Currently large laser mechs are going to be at a disadvantage as there are many PPC mechs that will be shooting and scooting while you need to hold that laser on target. Across all its variants it can perform any role you could envision for an assault mech. So I kind of like to play as a "stealthy" mech pilot, I enjoy to work like a scout, giving info about the enemy positions and do hit-and-run guerrila warfare. Find and compare 'Mechs with different weapons, equipment, and skills in MechDB, the most reliable and updated source of MWO information. Bushwhacker X1, three torso mounts, and a narrow front profile. 514 posts Posted 07 December 2012 - 09:24 AM. Here's my situation. 14%]). Its a very solid mech that can put out good numbers and is going to be generally useful. I don't know if there is a "best" Mech for ECM, but there are decent choices. You get an agile and reasonably fast 45 ton mech that can carry two lasers and triple streak-6s with ECM and 4 tons of ammo and maxed armor that also has very good jumping ability. I use this site to find my ECM. Therefore the best support mechs are the mechs that output the best damage. TLDR: faster lock-on ecm. That has missiles and lasers, which might make it better at being an IS ECM mech. . I'd love to get a heavy mech with jump jets, ECM capability, and the ability to bring 2 HPPCs. The usable tonnage does take massive hit (only 33. is superfluous. It has become the de facto Radar of Mechwarrior Online. Clan Light Probe counters at 120 meters (so literally got to be inside the ECM bubble), though sensor enhancements aside from the probe itself will increase this range. Raven-3L does well with ECM in a variety of builds. Fox - ECM, 3 AMS, lazors -Fafnir 5- ECM + Stealth, 4 AC5 + 3 ML (yes, this stupid thing works really well). MWO is all about pure DPS. (the commandos I am not sure about running as LRM boats) Mediums- This is wide open with many good mechs, but the Griffin works wonders. The Shadow Hawk gets 2 energy in each arm, 1 missile in the head. probably the Raven 3L (ECM) or 4X (Jumpjets) both have 2 E hardpoints on an arm suitable for a pair or ER Large Lasers. See full list on mwo. It automatically gives you faster weapons/health data on enemies, (I also think it. My top choices are:. I can see across the map with my tweaked graphics settings and recognize ecm mechs from far away. both ecm mechs with great dakka. It's better to invest those points. I sometimes swap some PPCs for a LBX10, less pinpoint but it's fun as well. But having 4 energy, 1 missle, 150kph top speed, JJ and ecm would make it the new king of lights. The Pirates Bane is OK if you're desperate for a light mech with ECM to fill a slot, but it's not worth wasting the MC on. Ecm Mech For New Player? Started by ZO1, Sep 25 2019 10:19 AM Prev; Page 2 of 2 ; 1; 2; You cannot reply to this topic; Go to first unread post; 34 replies to this topic #21 Void Angel. After that you can reactivate it. Mix in some ll or er lls for long range poking. There is a Phoenix Hawk variant and a Cataphract variant that has masc too. The Grinner takes the staple 5MPL Wolfhound build, and adds ECM to it. The heat build-up from firing until full jam bar is about 80%. Essentially it boosts radar coverage, locking and scan strength. MWO already allows us to customize our 'Mechs beyond what would be deemed feasible, though it. All other mechs will have to make a choice between the defensive ECM or. ECM 4xSRM4 for close range combat. why you so worried about ECM half you nubs can't even find the R button anyways edit: I'd also like to congratulate the forumites for managing to cram ECM and LRM whining into one thread. is faster, and it's payload and firepower aren't bad, even with ECM. The kintaro is there for the LRM 5 spam, Then the Trench buckets, well one has JJ's. BUILD Custom loadouts in the Mechlab A full MWO Mechlab is available with comprehensive loadout stats and tools. 5 tons and occupies 2 critical slots. Unlike TAG that requires the firing 'Mech to maintain a Line-of-Sight on the missile target, the NARC Beacon allows a 'Mech. 5 tons and occupies 2 critical slots. No More Ecm Mechs Please Started by HellJumper, Mar 08 2015. In case of brawl/midrange situation, ecm actually quite a decent addition to any mech. I'll take a superchicken all day over a faster firing, slower, un-ECM'd mech. Light mechs that have the most missile hard point of their class should not carry ECM modules otherwise they are impossible to beat in other light me. Back to top #3 Mcgral18. (the commandos I am not sure about running as LRM boats) Mediums- This is wide open with many good mechs, but the Griffin works wonders. What is an efficien. Slow and ponderous, Assaults rely on their teammates to protect them from the attacks of smaller Light and Medium 'Mechs while they get into position. Again only dual AMS but quite a solid build the Crab CRB-27 [mwo. It is very mobile mech. At the end of the round, all 'Mechs within the ECM bubble get their stealth charge back. Third, ECM should only protect you. None of the mechs have jump jets. This is why the more mechs you have, the more effective AMS is. If an enemy ECM is between you and your teammates I don't think the information is relayed to them. and it has a good heat profile. Started by KuruptU4Fun, Dec 18 2012 09:48 PM Prev;. If I stick him an ECM mech I can have him run around and give people an ECM bubble and if it's built like a traditional ECM spider with ER Large he can still. Or the other alternative would be make all the assaults and. LCT-3M 20tons - 5ML. Finally it has either 3 medium lasers (which i run) for self defense or 2 mediums lasers and a tag for targeting ecm covered mechs. No enemy mech can be targeted within enemy ECM Area-of-Effect (180m radius) [Note: Without TAG]. A good old Hellbringer Laser Vomit build fits the bill very nicely. Started by Love in an Annihilator. Philanthropist; 149 posts Posted 29 November 2017 - 01:49 PM. In 2020 it was very beneficial on laggy PC + solid damage of 700+, many wins, and much fun killing mechs above 60t. Then you pull back to cover, turn off stealth, let the heat and jam bar dissipate and you're good to go again. 0:00 / 1:13:33. ECM hides enemy movement from Beagle; Beagle denies ECM's disruption of missile locks. Finally, there's a sort of "catch-all" term, "Line 'Mech". PGI please get rid of the stealth armor and lower the firepower of the machine guns you have totally unbalanced the game and taken all the fun out of playing larger mechs which have no defense against these little terrors. Otherwise remains the same. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. and then you have 2) An enemy with an ECM who appears invisible even though they are standing right in front of you. Hellbringer's the top heavy ECM mech if you ask me. Look at how obnoxious they make the gameplay on river city night where they starting attacking. cAP increases sensor range by 25%, decreases Target Data time by 25%, and you can detect shutdown mechs within 150m. " Which means for the disruption to affect hostile units, the ECM mech has to either: 1) Stand with 180 m of the hostile mechsThe Beagle Active Probe, or BAP, is a sensor suite that enhances the units onboard detection systems. Its just been one and its been happening for awhile it seems. To be honest, I. I recommend to stay on Long range with this mech because the side Torsos are a Little bit fragile. ECM won't counter active stealth, so there's that. Except for perhaps the Mad Cat, these mechs can tank a fair amount of damage, which in my opinion is important until you get better at aiming, positioning, and heat management. PGI please get rid of the stealth armor and lower the firepower of the machine guns you have totally unbalanced the game and taken all the fun out of playing larger mechs which have no defense against these little terrors. If a mech with ECM is hit with a Narc beacon its ECM is disabled for the duration of the Narc effect. ? I like being able to guarantee my own locks, and the AP prevents being shut down by a nearby ECM mech. Both of those increase sensor range by 25%, and target information gathering speed by 25%. If they have sensor nodes unlocked and active, they can even lock on upwards of 800m away I believe. The ECM one (0X) is very interesting. King Crab KGC. Visit [ mechs ] to explore the. ). Radio waves This. The only thing close to a "support mech" is a build with 3 or more AMS, but you still have to be able to deal a good amount of damage especially as soon as the enemy is not shooting missiles like crazy you become a liability to your team. Enemy disruption ECM will no longer mask the positions of your teammates _____" The ECM’s disruptive abilities affect all enemy units inside this bubble, as well as any line of sight traced through the bubble. Hunchback IIC-A packs all the magic of the Timberwolf (minus the ECM) into a medium chassis. The line gets stretched from other mechs getting ahead of them selves. The heat build-up from firing until full jam bar is about 80%. Other classes (enemy) go hungry (damage points, and destroying em), and the armor is like wood other than metal. Edited by Tesunie, 13 February 2018 - 11:38 PM. BAP (allows target locking powered-down mechs, potentially counters one enemy ECM, slightly decreases lock time due to increased sensor range) Targeting computers in theory will reduce lock times very slightly because they increase your sensor range but this effect may not be noticeable in any practical way. The Patron Saint; 6,133 postsIts not "countering" the ECM at all. My vote was for cicada 3M as the weakest of the choices. Mechs able to use stealth armor which have tonage and hardpoints for at least 2 of missiles, PPC and Gauss Phoenix Hawk PHX-B, Enforcer Ghillie (Hero Mech) Griffin GRF-2N Archer Tempest (Hero Mech) Cataphract CFT-0XP Stalker STK-3FB Cyclops CP-11-P. The Guardian ECM (electronic countermeasure) suite is a piece of equipment that weighs 1. I'd be in favor of ECM on all mechs IF it's fitting requirement were really forcing a compromise between ECM or firepower/heat management. 2,021 posts Location Germantown, MD; Posted 08 March 2015 - 11:31 AM. there are more ECM Mechs coming soon with the Inner Sphere Resistance heroes and the Clan wave 2/3 Heroes, the Wolfhound Grinner and 2 varients of the Ice Ferret (the hero and 1 cbill varient) will get ECM. 84%. It's the only Locust capable of using ECM and comes with a 190 XL engine (the maximum for this 'Mech) and Endo-Steel. There are several medium Clan mechs that are able to mount ECM (or just some variants of those): Arctic Wolf, Ice Ferret, Shadow Cat, Black Lanner. These two mechs are ultimate stealth squirrels. Lots of heat sinks. I have found the constant missile stream can cause some pilots to just freeze up as they can't cope with the shake. Enemy ECM should be a large red hued circle on your radar. Clans: Exe, SHC, Kodiak Spirit Bear, and I believe the hero OrionIIC. Competitive Mech Buying Guide. You can say what you want, but the IS has worst mechs with ECM than the Clans. I mostly use my Viper "Medusa" for this role. No More Ecm Mechs Please Started by HellJumper, Mar 08 2015 06:50 AM Prev; Page 2 of 7 ; 1; 2; 3; 4;The 3F is generally the best because of its greater torso twist and general versatility, but he 3H is best suited for LRM boating (can launch 50 missiles in one volley). Pretty fast, solid range, and can be played as a backstabber or more of a supportive mech just following the herd. Then landed a 35 ton mech, with a GM-60 standard engine and a little less armor and structure as a Blackjack, it packed an AC-10 with 23 shells and 1 small laser,. Description. Socketing in the ECM capable omnipod should allow any variant of a chassis with a lore based ECM variant to use the ECM. Seriously, having 4-5 ecm mechs on one team and none on the other is far more unbalanced then one side having 2 extra assault mechs. At least to me. but should be a bug. BAP doesnt do anything to stealth directly, it affects ECM and stealth relies on a working ECM that is not being countered, also for mechs equipped with ECM and BAP, BAP will not counter at all, ECM overrules the BAP. Hero 'Mechs are variants of available BattleMechs that were used by someone notable in the BattleTech universe. It also will cancel one enemy mech ECM within 120m. Adv. - A Mech that equips both ECM and BAP will only receive the sensor range bonus and the ability to detect powered down Mechs from BAP. Clan mechs except marauder 2-c have omnipods with ecm hardpoint inside so you can install that on a different base chassis Light: Arctic Cheetah ACH-P KitFox. Angel Suit ECM is another story. They trade speed and maneuverability for firepower and armor. Assassins dominate all other mechs at 40 tons. Added 2023-10-29 by SirEpicPwner. The Timber Wolf is a second generation OmniMech and spearheaded the first Clan invasion of the Inner Sphere. Is the Shadow Cat any good? Should I get a Hellbringer instead?Hellbringer is pretty good, ECM with Gauss/PPC or pulse lasers. Try to squeeze in as many weapons as you can and just disable stealth when you need to sink heat. NEED MORE CLAN ASSAULT MECHS!. To be honest, I. Still, ECM isnt what makes or breaks mechs, and oftentimes, you may be better off running a non-ecm mech because it has better hardpoints and or quirks. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. All depends on how PGI will deal with MASC. Now, everything else is pretty much free game. CS 2019 Top 8 Qualifier;Cicadas are junk. Medium Mechs. Timberwolf (TBR-S) laservomit is a joy to play and very effective. That way we get 1. Are these the differences between cloaking and jamming?Once you get both Enhanced ECM nodes, its' sensor range reduction factor goes up to 85% which turns it into pseudo-stealth without the drawbacks. MWO / FORUMS / MECHWARRIOR UNIVERSE / FACTION PLAY / FACTIONS INNER SPHERE; 0. Once they reach the front line however, these monsters use their awesome weaponry to. Kitfox Purifier. you missread your faster lock-on on ecm mechs. I like the Shadow Cat, it is effective and fun to play, but this mech is pretty niche. Clan Active Probe -- Disables 1 TARGETED ECM 'Mech up to a range of 270 meters but requires the 'Mech to have been targeted in the first place meaning they must use the soft counter "Sweet Spot" first or have it assisted by other means. To improve upon this issue, this patch is shifting a portion of the ECM performance from the skill tree to the base stats of the ECM module. Other than narc's SEVEN second cool down. One, streaks on ECM mechs is irritating and a 2d with ECM made a mech that was already annoying even more annoying. 5 tons) But still enough to take a large UAC and some lasers. A sniper should have a hard punch (in MWO) of around 30 damage or greater in a single volley. Those mechs have less room for actual weaponry, armor and munition. Any thoughts? Back to top #2 Carrioncrows. That said its not a super brawly mech its more about skirmishing and poking and moving using the ECM. Shadow of the SPQR Jan 10, 2017 @ 6:22pm. For a period of time, that mech can no longer hide in ECM or behind cover and will appear as targetable to all other Mechs on the battlefield. 52%] - View) Percentage of vote: 80. Furthermore, people chat about team effort, but then team leaves assaults behind, or alone. Replies: 2 Views: 1,520. KFX-PR - a truly unique support type of mech, with 3AMS & ECM combo for people who hate LRM boats and want to show middle finger to them. It also will cancel one enemy mech ECM within 150m. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION; 2. I have made a few video guides (like ECM, ARM LOCK, CHAIN FIRE, MODULES, ect) that i think might help you with MWO at the start. You don't really get much better or effective than that. Selecting a 'Mech with the proper hardpoint configuration. This is face time mechs like the Catapult can't afford. Many consider the Timber Wolf to be the undisputed "Jack of all trades" heavy mech with a wide variety of useful. But the problem is: its not addition, it usually has a price of some weapon mounts. By gameplay, it's like an old-school poptart Btw, since 2020 such builds haven't been significantly buffed by quirks. Clearly ECM is an hot topic inside PGI and in the community but it has to be addressed before throwing balance off even more. Try not to peek and shoot from the same place twice, one alpha from an assault and you're dead or legged. Bap has about 150m depending on the mech's. A clan equivalent of the Cicada would be interesting. however, this is all according to smurfy, and it is a bit outdated, as I could not find the stats for TC's there. I care not as to how one does game-play or skill, it makes no difference. Ecm On More Mechs! Started by Livewyr, Apr 27 2014 09:46 AM Page 1 of 4 ; 1; 2; 3; Next. Dakka, dakka, dakka. MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 0. I actually do not know what the targeting/cannot target an ECM mech is with the "sweet spot" where you can get a lock is. That has missiles and lasers, which might make it better at being an IS ECM mech. CBT allows for LRMs and SSRMs to be fired at ECM equipped enemy mechs, without use of TAG, at any distance with unblocked LOS, or sharing targeting data using the C 3 network. Still, ECM isnt what makes or breaks mechs, and oftentimes, you may be better off running a non-ecm mech because it has better hardpoints and or quirks. I've heard a number of ways to deal with light mechs (shooting the legs with lasers on chain fire, positioning, and such). Learn all about hard points, up. Member. MWO can not target any enemy mechs "hidden" by the ECM AOE. So the 'Mech will only get the increased sensor range and the ability to target unpowered 'Mechs. MWO / FORUMS / SUPPORT & FEEDBACK / PATCH NOTES 1. Hero Locust and Hero Shadow Hawk on Reddit. I am a huge fan of the Assassin, but it does play like a light mech. MWO UNIVERSE; SUPPORT & FEEDBACK; OFF TOPIC; MWO / FORUMS / MECHWARRIOR UNIVERSE / GENERAL. Edited by Egomane,. There are several others but those are the mechs that work with me Edited by The Basilisk, 12 August 2017 - 05:19 AM. It’s got ECM, jump jets, and more lasers than a Pink Floyd tribute band show. Sep 17, 2021 @ 8:04pm "This guide is packed to the brim with information and will help you understand how to build your mechs in Mechwarrior Online. Equipment Upgrades there are various upgrades that you can pay for (very expensive) to get better performance or space in your mech within MWO (and battletech). Low Signal When you enter the range of an enemy ECM in disrupt mode, your Mech will be marked with a symbol that looks like low signal bars.